Sep 24, 2009, 08:42 PM // 20:42
|
#1
|
Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
|
Update 24th Sept: MoR is back in PvE
The 5 second duration is gone for one, Escape may well be fixed.
|
|
|
Sep 24, 2009, 08:45 PM // 20:45
|
#2
|
Wilds Pathfinder
Join Date: Jun 2008
Location: Denmark
Guild: Jade Reapers [JD]
Profession: W/
|
A bit late this?
|
|
|
Sep 24, 2009, 08:47 PM // 20:47
|
#3
|
Lion's Arch Merchant
Join Date: Jun 2009
Guild: Protectors of Fate [GoF]
Profession: N/Me
|
Ah, so this is what the build was for. MoR and Escape /sigh. Was hopeing for something interesting, even though I knew it wasn't going to be. Meh.
|
|
|
Sep 24, 2009, 08:51 PM // 20:51
|
#4
|
Grotto Attendant
Join Date: Aug 2007
Location: Canada
|
Well RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO, I guess we can assume SF is never going to get fixed either. Not permanently, anyhow.
|
|
|
Sep 24, 2009, 08:51 PM // 20:51
|
#5
|
Desert Nomad
Join Date: Jul 2007
Location: Cuba
|
the MoR change to the PvE side was unintentional, now its been reverted.
problem?
|
|
|
Sep 24, 2009, 08:52 PM // 20:52
|
#6
|
Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
|
It was a pointless revert. MoR nerf did nothing. Everywhere where MoR was actually used in PvE, it still worked fine.
|
|
|
Sep 24, 2009, 08:54 PM // 20:54
|
#7
|
Ascalonian Squire
|
Quote:
Originally Posted by Life Bringing
It was a pointless revert. MoR nerf did nothing. Everywhere where MoR was actually used in PvE, it still worked fine.
|
At least it required you to do some thinking as opposed to just spamming it whenever it was about to expire. But I suppose PvE is supposed to be brainless anyways.
|
|
|
Sep 24, 2009, 08:57 PM // 20:57
|
#8
|
Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
|
Make sure to revert SF after you nerf it and all the farmers cry about that one too, ANet.
|
|
|
Sep 24, 2009, 08:57 PM // 20:57
|
#9
|
Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
|
lolPvE. lolE/MEfarmerswhocouldn'tfarmlastweekendforgrog
That is all.
~LeNa~
|
|
|
Sep 24, 2009, 09:01 PM // 21:01
|
#10
|
Forge Runner
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
|
i find it amusing how you, probably 'hardcore pro pvp players', cry so much, all the time, about the farmers out there. it's their choice how they spend their time ingame and farming won't give them any advantage over you, so you just cry for the sake of crying.
|
|
|
Sep 24, 2009, 09:04 PM // 21:04
|
#11
|
Lion's Arch Merchant
Join Date: Mar 2006
Location: Taking a dip at Nundu Bay
|
Quote:
Originally Posted by JonnieBoi05
lolPvE. lolE/MEfarmerswhocouldn'tfarmlastweekendforgrog
|
Last time I checked you don't need MoR to farm Vaettirs. And we all know Vaettirs drop better than Raptors. =)
|
|
|
Sep 24, 2009, 09:11 PM // 21:11
|
#12
|
Forge Runner
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
|
Quote:
Last time I checked you don't need MoR to farm Vaettirs. And we all know Vaettirs drop better than Raptors. =)
|
+1
just look at it from a proper distance. most of the skills are either overpowered/overused in pvp and need a pve/pvp split (NOT a nerf in both) or they kill the design of several places (like SF - still, it would be much better to add mobs with SF-removal skills in certain places rather than nerfing the skill, but that would be too long process i guess). total, cumulative nerfing leads to nothing good - deal with it. pvp needs balancing, pve would need reworking, most notably - the mobs.
unless there would be one massive nerf of various skills of all classes, a total change of gameplay at once - now that might be something good actually. but won't happen.
|
|
|
Sep 24, 2009, 09:19 PM // 21:19
|
#13
|
Krytan Explorer
Join Date: Sep 2006
Location: Budapest
Profession: E/
|
now that is still pathetic that they could do this skill split in one week but nerfing bloodspam (it is still pretty much viable even in higher levels...Linsey ) took them almost a year
yeah :P
PvE community is larger than PvP
|
|
|
Sep 24, 2009, 09:21 PM // 21:21
|
#14
|
Academy Page
Join Date: May 2006
Location: Netherlands
Guild: The Dutch Dream Team
Profession: E/Mo
|
|
|
|
Sep 24, 2009, 09:21 PM // 21:21
|
#15
|
Forge Runner
Join Date: Nov 2006
Profession: A/N
|
Quote:
Originally Posted by keli
PvE community is larger than PvP
|
And they'd break the game only to see large numbers and PH4T L3WT if they could.
But hey, it seems like AN is slowly allowing them to.
|
|
|
Sep 24, 2009, 09:25 PM // 21:25
|
#16
|
Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
|
Quote:
Originally Posted by Enon
Last time I checked you don't need MoR to farm Vaettirs. And we all know Vaettirs drop better than Raptors. =)
|
Yes, I know. But, you should have seen all the QQ in Rata Sum about E/Me not "being able to farm raptors anymore". Was truly hilarious the type of things people would say without putting any actual thought into them.
Here's a few examples:
- "OMFG ANET WHY DO YOU NERF THE BEST FARM BUILD IN THE WORLD!?"
- "typical arena.net. nerfing the only means we have to make gold in GW" (i lol'ed at this one)
- "this nerf just comes to show how pathetic gw has become." (this one made no sense, really...)
- "---- u anet u enconsyderat priks! u alwais nerf da best bilds!" (I especially lol'ed at this. Pro spelling is pro!)
~LeNa~
Last edited by jonnieboi05; Sep 24, 2009 at 09:30 PM // 21:30..
Reason: fixed typo :D
|
|
|
Sep 24, 2009, 09:46 PM // 21:46
|
#17
|
Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
|
Quote:
Originally Posted by JonnieBoi05
Here's a few examples:
|
I got one better.
- "Now their isnt anyting to do in GW now!!!thanks alot ANET!!!"
|
|
|
Sep 24, 2009, 09:47 PM // 21:47
|
#18
|
Desert Nomad
Join Date: Jun 2006
Location: Look out!
Profession: E/
|
I'm glad it's back, although to be honest I just farmed raptors on my sin instead of my ele...
|
|
|
Sep 24, 2009, 09:51 PM // 21:51
|
#19
|
Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
|
...still waiting on the revert to QZ and splinter wep
|
|
|
Sep 24, 2009, 09:53 PM // 21:53
|
#20
|
Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
|
This really blows my mind. People whine abour MoR and so it gets changed a week later. People have whined for years about SF and still nothing is done. It is just as simple as nerfing the god damn skill out of existance, it should not exist. People are able to run ELITE DUNGEONS ON ONE CHARACTER. Argh, if people are so bad as to really quit the game if it gets nerfed then good ridance, I don't want these skill-less failures in the game anyway.
Obviously the MoR nerf tells us one thing. Whine and you will recieve.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 02:21 PM // 14:21.
|